About everysong.
everysong is an audio similarity engine that finds free, copyright-safe Creative-Commons music that sounds like the song you uploaded. A consumer product at $5 lifetime access (live since 2026), and a service tier for studios, labels, and platforms (see /for-studios). This page covers what it is technically, who built it, and the promises that are encoded into how it operates.
The technical thesis
Audio similarity is a solved problem at large scale (Cyanite, Musiio, AIMS, Spotify's internal tools all do it) and an unsolved problem at indie creator scale. For a YouTuber or indie game dev with $0 budget and a copyrighted reference track, the existing options are: scroll through generic stock libraries, pay €99+/month to a B2B audio AI platform, or use an AI music generator with unsettled copyright status.
everysong is the indie creator's missing tool: the same matching technology (CLAP audio embeddings, librosa signal features, cosine similarity), narrowed to a deliberately small Creative-Commons catalogue (3,382 tracks), priced as a $5 one-time payment instead of a subscription. The engine is the same one Cyanite uses. The framing, the catalogue, and the price are what make it indie-tier accessible.
For details on the methodology, the trait reliability tiers (GREEN vs AMBER), and how cosine matching works against 3,382 tracks, see /how-it-works.
The brand promises
These are encoded in code, terms, and operational practice. Not aspirational copy.
$5 once. Lifetime access. No subscription.
One-time Stripe Checkout. No recurring billing infrastructure exists in the codebase. There is no subscription codepath that could be flipped on.
SINCE V1, 2026-05-0830-day no-questions refunds.
Email [email protected] within 30 days of purchase. Full $5 back within 5 to 10 business days. No form, no questions, no retention attempts. See /refunds.
SINCE V1, 2026-05-08If the project shuts down, the code goes open-source.
Already partially honoured: the public consumer site is open source at github.com/zaraonrecord/everysong from 2026-05-20 onward. Full source publication including the API and catalogue tooling on actual shutdown.
CODIFIED IN TERMS, 2026-05-08Uploaded audio is deleted within ~30 seconds.
Only the 13-trait values, the CLAP embedding, and your email are retained. The audio file is removed from disk immediately after analysis. See /privacy for the full data inventory.
SINCE V1, 2026-05-08Fair-use caps, not arbitrary gates.
50 uploads per day per account. The cap exists because compute costs money and the project is run by one person. Message [email protected] if you need more and the cap is usually lifted. The cap is documented honestly, not framed as a "free tier" or upsell trigger.
SINCE V1, 2026-05-08Catalogue: CC0, CC BY, CC BY-SA only. No CC BY-NC. No CC BY-ND.
Filtered to licenses that explicitly permit commercial use (so YouTubers can monetise, indie devs can ship paid games) and modification (so loops, fades, edits are legal). Excluded licenses are listed plainly on the licenses explainer.
CATALOGUE POLICY, 2026-05-08No fake benchmark numbers.
Every audio trait shipped in v1 is colour-labelled GREEN (well-validated signal-processing) or AMBER (ML-classifier output, treat as second opinion). The 13 traits we ship are the ones we trust enough to publish. Other traits are not added until they pass validation. After approximately 1,000 real public readouts, a full eval report against MIREX-style test sets will be published.
METHODOLOGY POLICY, 2026-05-08Inclusive language as a lint rule.
Zero sexist, racist, or ableist language in copy, code, comments, or commits. Treated as a build-failing rule on par with the JSON-LD validation. Standing since 2026-05-22.
LINT POLICY, 2026-05-22Who built it
Zara, an independent developer based in the Netherlands. Background: client and freelance work in software development, primarily building products for other people. everysong is part of a portfolio of small indie tools shipped solo, each with the same operating principles (one-time pricing, no subscriptions, honest copy, open-source on shutdown).
Other products in the portfolio:
- DraftFolk at draftfolk.com: live, taking payments since May 2026.
- Pixeldex at pixeldex.dev: free resource for indie game devs working with Claude / Claude Code.
- Additional products in pre-launch or development.
Contact: [email protected]. Replies within 48 hours during business days (Netherlands timezone, CET/CEST).
Infrastructure
- Frontend: Cloudflare Pages, EU edge. Static HTML for marketing pages, lightweight React-in-HTML for the upload-and-readout UI.
- API: FastAPI on Fly.io, Amsterdam (lhr region currently, can be relocated EU-wide on request).
- Database: SQLite on a Fly volume. Catalogue (3,382 tracks), users, fingerprints. No third-party data warehouse.
- Payments: Stripe Checkout, one-time payment mode. No card data ever touches everysong infrastructure.
- Email: Resend (transactional only, magic-link sign-in). No marketing list. No newsletter.
- Audio analysis: librosa (MIT licensed) + pyloudnorm (MIT) + LAION CLAP (BSD-3-Clause). All open-source, all running locally on Fly.
- Source: GitHub at github.com/zaraonrecord/everysong. CI/CD via GitHub Actions. Auto-deploy to Cloudflare Pages on every push to main. SEO lint runs on every PR.
Jurisdiction and compliance
everysong operates from the Netherlands. EU-resident customers fall under standard GDPR protections. Data Processing Agreements available on request for partnership tier. The customer-facing data inventory is on /privacy and is minimal by design: email address, Stripe customer ID, fingerprint history (the readouts you have generated). No tracking, no analytics SDKs, no third-party scripts on the marketing site.
Press and partnerships
Press inquiries
Press, podcast interviews, write-ups, indie-tool spotlights. Replies within 48h. [email protected], subject line "press" preferred.
Studio, label, and platform partnerships
Audio similarity as a service, custom catalogue integration, API access, white-label. /for-studios has the full surface. Direct contact: [email protected].
Customer support
Anything else: [email protected]. Refunds: [email protected]. Both inboxes are checked daily.
See also
- The consumer site
- For studios, labels, and platforms
- How the engine works
- The blog: practical guides on Creative Commons licensing and audio similarity
- Refund policy · Privacy · Terms